{{:organizations:kamal1.jpg?500|}} ====== Kamal the Forged-Bright ====== * **Race:** Deep Gnome (Svirfneblin) * **Nickname:** Kamal the Forged-Bright * **Occupation/Role:** Arcane Engineer for the [[organizations:shipwrightsguild|Shipwrights Guild]] of [[corsairseas:corsairslanding|Corsair’s Landing]]. Former artificer of Caeruleum. * **Religion:** Nominal respect for [[majorgods:krom|Krom]] and the [[majorgods:scarletrogue|Scarlet Rogue]] * **Alignment:** Neutral Good * **Background:** Guild Artisan ===== Description ===== * **Appearance:** Short and wiry with mottled gray skin and glowing cobalt veins that pulse softly when he's working. Wears reinforced leathers, rune-threaded gloves, and lenses always perched on his brow. Outside of the Workshop wears Noble Clothing Typical amongst the Caeruleum Nobility. * **Age:** 70 * **Gender:** Male * **Voice / Mannerisms:** Bold, Chatty but meticulous, often muttering design revisions mid-conversation. Fiddles compulsively with arcane scraps. ===== Personality ===== * Kamal is bold, observant, and values craft over conversation. He prefers machines to politics and holds grudges in silence. While not a coward he is acutely aware of his limitations and will not shy away from asking for aid or staying out of harms way. * **Ideals:** "Design is memory made real." Believes tools should outlast their makers and tell their stories. * **Bonds:** Loyal to the Shipwrights Guild who gave him asylum. Feels protective of younger apprentices. * **Flaws:** Deeply distrustful of Caeruleum nobility and hesitant to trust those with wealth or titles. Has a tendency to vanish into projects for days. ===== Relationships ===== * **Allies:** Guildmaster Thorne, who shielded him from bounty hunters. Respects [[majornpcs:blackalice|Black Alice]] for her naval discipline and has done minor upgrades for her crew. * **Enemies/Rivals:** House Morvayne. Master Pelys, his former mentor, who betrayed him during a tribunal. * **Family:** None known. Left a brother behind in Caeruleum but has lost contact. ===== Role ===== * Kamal acts as a rare civilian bridge between Corsair’s Landing and arcane academia. He can upgrade ships with arcane defenses, consult on magical constructs, or offer quests involving stolen tech or forbidden research. * His insights into Caeruleum’s arcane politics and military innovation make him a key informant for factions opposing House Morvayne or interested in securing magical superiority at sea. ===== Secrets ===== * Is secretly working on a magically submersible ship hull, using stolen design fragments from House Ivory and experimental rune-mapping techniques. * Suffers from recurring dreams of his destroyed golems whispering judgment, possibly side effects of a miscast soul anchor enchantment. * Keeps the original blueprint of the siege-chassis that caused his exile hidden in a magically locked chamber under the Guild Foundry. ===== Notes ===== * Carries a bracer-wand assembly that functions as thieves' tools, mending wand, and arcane scanner. * His workshop contains half-functional constructs and a cloaked automaton named “Brassley” who may be sentient. * Is one of few engineers trusted to work on hulls bound for necromantic crews or storm-cursed waters.