After the ascension of Torgo and the end of the costly conflict against the Chartist cities, many groups of Gith broke away from the traditional leadership of the Githyanki to form orders dedicated to serving Torgo. Generally, they saw themselves has his mortal instruments dedicated to taking on his burdens now that he himself was bound to the heavens. How this manifests can vary from group to group, but almost always consists of actively working against the agents of Vinnin and The Triad. It is taught that this pursuit of Vinnin's followers on the mortal realm mirrors Torgo's own chase of Vinnin in the heavens. Although not strictly forbidden or unknown for non-Gith to join these orders, it is rare, as it understood among the Githzerai broadly that “Only Torgo's chosen people, the Gith, have the discipline and strength as group to bear these burdens”.
| Name | Membership | Chapterhouse | Primary Mission | Leadership | Details | Features |
|---|---|---|---|---|---|---|
| Fists of the Endless March | Mostly Monks, Some Rangers and Fighters | Large Monestary in the Jungles to the Southwest of Moonshadow | Actively Oppose the efforts of the Triad in the Corsair Seas | Unknown Anarch | First Major Order founded after the end of the Gith/Corsair conflicts | Often can be seen wearing bright red robes. Use wooden ceremonial masks when traveling. Known for having at least some Tabaxi members. |
| Circle of the Astral Forge | Sorcerers and Malar (Artificers) | Unknown, rumored to be in the Astral Sea or a Pocket Dimension | Arcane Support to other orders/missions | Unknown | Members outside of their headquarters are more likely to operate alone or with non-member groups than other orders. | Often wear stylized, deep purple robes. |
| Dreambinders of Zerth | Monks and Psions | Mountain Stronghold south of Chaskalla Bay | Oppose efforts by Vinnin to operate in the Astral Sea or access the Astral Portal in Chaskalla Bay | not yet known | Maintain a closer relationship to the Githyanki than other orders | Newer Order, founded during the construction of The Twin Eyes |
| The Still Hand | Clerics, Healers, and Artificers; working independently or in small groups | None | Repair or Heal “Damaged” communities as a way of preventing dark forces from taking root in the “Rot” | No Formal Leadership. works on Master-Apprentence system | Dogma: Mercy Without Order Is Waste. Rot Enters Through Neglect. No Community Is Beneath Repair. Compassion Is Permitted. Sentimentality Is Dangerous. | Wear Dark Navy Blue Robes and Uniforms; along with open sigils of Torgo |